… continued from the
previous post.
Do Not Communicate by Sharing Memory; Instead, Share Memory by Communicating #
This approach can be taken too far. […] But as a high-level approach, using channels to control access makes it
easier to write clear, correct programs.
Let’s just for comparison reformulate the scheme in the last post with shared variables and a sync.WaitGroup
:
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package main
import (
"context"
"sync"
"fillmore-labs.com/blog/structured/pkg/task"
)
func doWork(ctx context.Context) error {
ctx, cancel := context.WithCancelCause(ctx)
defer cancel(nil)
var firstErr error
var once sync.Once
setErr := func(err error) {
if err == nil {
return
}
once.Do(func() {
firstErr = err
cancel(err)
})
}
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
err := task.Task(ctx, "task1", processingTime/3, nil)
setErr(err)
}()
wg.Add(1)
go func() {
defer wg.Done()
err := task.Task(ctx, "task2", processingTime/2, errFail)
setErr(err)
}()
err := task.Task(ctx, "task3", processingTime, nil)
setErr(err)
wg.Wait()
return firstErr
}
|
Here we replace the error channel with a function storing the first error and canceling the context. This works fine:
> go run fillmore-labs.com/blog/structured/cmd/structured2
task1 <nil>
task2 failed
task3 context canceled
Got "failed" error in 501ms
But it is a lot of boilerplate.
Refactor and Separate Concerns #
We can easily extract the orchestration part:
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package main
import (
"context"
"sync"
)
type Group struct {
err error
cancel context.CancelCauseFunc
once sync.Once
wg sync.WaitGroup
}
func NewGroup(cancel context.CancelCauseFunc) *Group {
return &Group{cancel: cancel}
}
func (g *Group) Do(fn func() error) {
err := fn()
if err == nil {
return
}
g.once.Do(func() {
g.err = err
if g.cancel != nil {
g.cancel(err)
}
})
}
func (g *Group) Go(fn func() error) {
g.wg.Add(1)
go func() {
defer g.wg.Done()
g.Do(fn)
}()
}
func (g *Group) Wait() error {
g.wg.Wait()
return g.err
}
|
Making our function only:
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package main
import (
"context"
"fillmore-labs.com/blog/structured/pkg/task"
)
func doWork(ctx context.Context) error {
ctx, cancel := context.WithCancelCause(ctx)
defer cancel(nil)
g := NewGroup(cancel)
g.Go(func() error {
return task.Task(ctx, "task1", processingTime/3, nil)
})
g.Go(func() error {
return task.Task(ctx, "task2", processingTime/2, errFail)
})
g.Do(func() error {
return task.Task(ctx, "task3", processingTime, nil)
})
return g.Wait()
}
|
This separates processing and orchestration, which is nice and makes our code much more readable and improves
testability.
Summary #
Separating orchestration from the processing code, we can reach simplified structured concurrency with improved
readability while eliminating some sources of resource leaks.
… continued in the
next post.